MGS4 NOT coming to 360 — so shut up about it!

In an interview with superblog Kotaku, Metal Gear Solid creator, and all around superstud Hideo Kojima has thoroughly and firmly smacked down any possibility of MGS4 coming to the 360. …damn it all.
In an interview with Kotaku, Kojima flat-out said no to MGS coming to the 360, going so far as to attempt to slam the console by comparing the PS3 to a theatre experience, whereas the 360 is a DVD and the Wii, TV… yeah, it’s easier to read it than it is to explain it:
The PS3 is like the theatre, it’s a little bit high-priced but it has to be high quality as well. The 360 is a DVD, it still needs to be high quality but you need more variations, while the Wii is almost like a TV channel, because every game you have it with your family…
But like I said, MGS4 is aimed for the movie theatre, it’s aimed for the PS3, so the game’s scenario and graphics need this theatre-type hardware. It’s when a producer has a game that can work on the ‘DVD level’ that a game will go multiplatform”, he says. Sorry kids. Your “OMGMGS4360″ banners will have to come out another day.
So basically, he’s saying the PS3 is an overpriced and uncomfortable one-time experience whereas the 360 is an experience you go back to time and time again in the comfort of your own home, and the Wii… um… crap, I can’t think of anything remotely clever for the Wii. But basically, the PS3 is a piece of junk.
Look, if MGS4 isn’t coming to the 360, fine. I can dig that. But don’t go saying stupid things, man. It may come back to bite you in the butt — ask Major Nelson, he’s been on that end before. (”Wireless is hard” WTF, dude?)
Microsoft, Xbox 360, Metal Gear Solid 4, Hideo Kojima, Kotaku, interview

April 12th, 2007 at 12:16 am
Not necessariously a one time experience, and as with all the MGS games, definately not uncomfortable