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People Are Sick of Marathon: Durandal.. Literally! Game Sickness Widespread

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trick or hwaaarfIn an amusing, but very real situation, the new XBLA title to please all of Bungie’s fans has been the cause of an odd side effect happening during game play, people are getting sick. While browsing through users polling each other to find out whether it is just happening to them or not, it seems gamers are blaming the games 60fps speed, asking for an option to cut it down to 30fps. So far the only quick fix people have is to cut down the sensitivity, which doesn’t completely cure the problem. The issue, as funny as it is to me, is actually stopping people from purchasing the game, so I would actually expect this to get some sort of fix very soon. The incident has even hit the IGN offices, from their review of the game comes this:

“The 60fps allows Marathon to run at a lightning speed. You’ll be amazed just how quickly you can zip around a level. But that speed also comes at a cost. And that cost is a very rare sensation in videogames — motion sickness. Because of the tight confines of the levels and the ease in which you can get lost, quite often you may find yourself running about, turning quickly, and watching as the world begins to spin. Though I had a blast playing Marathon, I can’t deny that more than once I felt like throwing up. And I’m not the only one. All four IGN editors who played Marathon for more than 15 minutes began to feel ill. In fact, just thinking about the game is starting to bring back my lunch.”

So before plunking down 800 points, maybe it would be best to hear word from Bungie about a patch for the game, or as IGN says, “download the demo to test out your sea legs.”

[Bungie.net Forums | NeoGAF forums | Xbox.com Forums]

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One Response to “People Are Sick of Marathon: Durandal.. Literally! Game Sickness Widespread”

  1. Is Marathon: Durandal causing motion sickness? « The Xbox Domain Says:

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