“EndWar” Fully Voice Controlled

It is no secret that the Real-Time Strategy game has always had a hard time coming to consoles. The nature of the gameplay itself makes the game play a most difficult item to translate to the confines of a console controller. Even now, games like Command & Conquer 3, and the Lord of the Rings games haven’t gotten it quite right.
So, how does a developer get around this minor road block? Well, according to Ubisoft, you make the whole damn game voice-controlled. Sounds cool, huh? Well, remember that most games that have tried this in the past have had, how shall I say, “less than successful” implementation. After all, every human being’s voice has a different depth, pitch and carry. Thankfully, Ubisoft is covering their own butts by also allowing a classic control scheme as well.
Another little detail we have heard about involves the camera system — according to Ubisoft, we’ll be able to zoom in so far down into the action that the camera will actually switch into an over-the-shoulder camera in the style of Resident Evil 4.
…and that’s about all they have said about EndWar. When more details come to the light, I will share them with you all. But until then, salivate on this.
Microsoft, Xbox 360, Tom Clancy, Ubisoft, Tom Clancy’s EndWar, RTS

May 24th, 2007 at 2:55 am
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